A simple raytracer in development, it supports the basic features of a raytracer along with multi-threading. Many platforms are supported (Win32, Linux, and iPAQ).
A game engine aiming towards three dimensional computer graphics which fits both human perception and the shape of the real world better than common polygon engines do. Linux.
R.I.S.E. is an open source global illumination renderer for producing physically and biologically based photo realistic images. Product specifications, gallery, documentation, and downloads. [Windows, Linux, SunOS, Irix 6.5, Sun Solaris]
Ray tracing library written in c++ with python bindings. Source code, documentation, galleries, tutorials available. Binaries for Windows, seems to be portable to Unix platforms.